Q4Max 0.76b w użytku
Kolejny już raz Kevin "arQon" Blenkinsopp wraz ze swoją ekipą z Q4Max, postarali się o wydanie nowszej wersji swojego modu. Nie musieliśmy na niego długo czekać, jednak wprowadzone zmiany do wersji Q4Max 0.76b z pewnością staną się pomocne. Jak zawsze, pod spodem znajdziecie Changelog zawierający wszystkie zmiany i poprawki oraz zestaw linków do pobierania modu. Zapraszam do ściągania.
Changelog
Can be used to disable warnings for Windows users. Warnings are shown if developer 1 is set.
* add: "passvote" server console command.
This can be used to change any votable setting, as per "callvote" on clients.
* add: Display team/enemy models in the menus, and allow forcemodel to be toggled via the gui.
* add: cg_smoke_nap added, allowing napalm smoke to be hidden.
* add: "Particle detail" control in settings/system/advanced - controls bse_scale
* chg: restored hud health/armor bars maxing out at 100, rather than the true max (200).
* chg: Admin menu made aware of custom modes, and now uses rcon passvote to change settings.
* chg: Finally implemented "mutespec" callvote fully. Spectators are allowed to speak by default, but callvote mutespec 1 (or defined via mode) will mute them.
This setting fully replaces the g_spectatorchat cvar.
* chg: Validate mode + map are compatible when voting for either map or mode.
Note that for custom modes, the validation will not be done when voting for both at the same time.
* chg: cg_forcemodels is now saved in profiles
* chg: Echo deaths to the server console.
* chg: -nopicmip napalm icons
* chg: XML Stats includes a "Thaws" stat for Freezetag games.
* chg: "Rail Master" award is no longer given in instagib (previously all players got it, as awarded to any with 80% of their kills from rail).
* chg: "Team Player" award not given in non-team games (common in Instagib due to high damage dealt, but also could apply to FFA).
* chg: AddChatLine now prints to the chat area again.
* fix: Correct issue with the armor hitsound not playing.
* fix: spectators sometimes died. Also caused the spectator to lose ability to display menus etc.
* fix: Deadzone markers were not highlighted with the team colours correctly.
* fix: mainmenu wasn't resetting the crosshair guis properly when using the menu's "reset defaults" option
* fix: If you try and start Deadzone on a map that doesnt support it, then drop back to FFA, rather than shutting down.
* fix: Create server menu now mode aware, and can now start a server in any mode (including custom modes).
* fix: Spectators do not get shown as players in scorebot reports (includes coaches).
* fix: invisible menu items / multiple menus on mainmenu
* fix: vidrestart warning no longer overlapping some text
* fix: FT / CA can now have a drawn round if the last player on both teams die at the same time.
* fix: (RB) Perf: Some under the hood tweaks for performance. Your mileage may vary, but hopefully you should see an improvement.
* fix: (RB) When chat text wraps, maintain the colour from the previous line.
* fix: (RB) Stopped spectators getting "you lose" messages
Download Q4Max 0.76b
CatchGamer.no
xs4all.nl
Po więcej mirrorów zapraszam na oficjalną stronę Q4Max.
Q4Max
#0 | pr00
2006-08-21 00:51:31
#0 | kaboom
2006-08-21 09:26:31